Not An Engine, but a C++ wrapper/framework around Raylib and Box3D (soon more libs). All of it for a gaem
- C++ 59.8%
- Python 40.2%
| Filename | Latest commit message | Latest commit date |
|---|---|---|
| build | ||
| game | ||
| thirdparty | ||
| .gitignore | ||
| .gitmodules | ||
| .project.gf | ||
| bl2rlw.py | ||
| build.py | ||
| compile_flags.txt | ||
| example.rlw | ||
| README.md | ||
#How 2 Build ##Build libraries
##Build game